Parasocial Relationships and Oxytocin:
Many social media users wear headphones to listen to podcasts on the network. This creates the sensation that the podcaster’s voice is in the listener’s head. The consumer develops a false sense of reality, believing they have a relationship with the podcaster. In other words, they form a parasocial relationship. The listener believes they actually know the show’s host or the person who “facilitates” the social media account, such as on X or Facebook.
The podcaster strategically uses words like “I” and “you” rather than distant phrases like “Good afternoon, everyone.” This strategy creates a “friendship” illusion, and the listener unconsciously believes it is a personal conversation. This perception triggers the release of oxytocin, the bonding hormone. Furthermore, people naturally prefer things they hear repeatedly, which provides a sense of psychological trust and safety. Thus, the brain’s mere exposure effect is reinforced by the podcaster’s voice, which the listener hears chronically. Unconsciously, the listener feels a more profound sense of trust and safety, which their brain associates with the network podcaster and influencer. As a result, they become more receptive to the podcaster’s information and narratives—whether misinformation, truth, lies, or a combination of all three.
Variable Ratio Reinforcement (The Slot Machine Effect):
Behavioral psychology is used for the slot machine effect. A variable-ratio schedule is achieved when a reward is delivered after an unpredictable number of actions. Research shows this is the most powerful psychological tool in network podcasters’ digital arsenal. It is a strategy that anticipates that when a person refreshes their feed, they do not know whether the new feed will contain a mundane comment or a funny video from a friend. The brain releases dopamine not only when a person receives a reward, but also when a person anticipates it. A person will continue scrolling even if they have not seen anything suitable for 15 minutes. Thus, this behavior of “Scrolling is insulated and resists the behavior of extinction.
The Hook Model:
Nir Eyal’s (2014) four-phase methodology, termed the Hook Model, is employed by product designers to develop products that engender user habits:
Trigger: This element initiates the process, manifesting as either an External Cue (e.g., a notification icon) or an Internal Cue (e.g., a subjective feeling of isolation or ennui).
Action: The most rudimentary behavior executed in expectation of a reward, such as launching an application or engaging in scrolling.
Variable Reward: The gratifying psychological reinforcement, consisting of new information or social affirmation, that the user receives.
Investment: The user expends effort on behalf of the product (e.g., contributing content, acknowledging a comment, sustaining a continuous usage metric). This activity enhances the product’s perceived utility and elevates the probability of the user’s subsequent re-engagement.
FOMO (Fear of Missing Out):
Social media platforms use the Fear of Missing Out (FOMO). A person experiences a low-grade anxiety that something exciting is happening, and it is being done without the consumer. The purpose is to keep the social media consumer plugged in to the screen. The following reinforces a connection addiction. (Przybylski)
Real-Time Feeds: Stuff like “Live” or “Trending” constantly implies that events are moving faster than the person can keep up. This makes the person feel like they have to check in continually so they don’t look out of touch, either professionally or socially, which creates this low-level, background anxiety.
The Infinite Scroll and Algorithms: The never-ending flow of content guarantees the person can never be fully “caught up.” Algorithms keep tossing new, perfectly tailored content at them, turning consumption into a non-stop chase and perfectly embodying the idea that “something better is always just around the corner.”
Social Comparison: Platforms are stages where everyone shows off their highlight reel. This ramps up FOMO by pressuring consumers to show they are in the know by posting immediately and constantly checking others’ posts.
Ephemeral Content: Content that disappears fast (like Stories) totally weaponizes FOMO by putting a timer on it. This creates real urgency and a psychological push to engage right now or miss out permanently.
In Summary:
The pervasive integration of social media in contemporary life presents serious, often underestimated, risks to the mental well-being of children and adolescents. Informed by the U.S. Surgeon General’s advisory and current research, this analysis demonstrates how constant exposure to algorithmic feeds, pressure for social comparison, and contact with distressing content collectively diminish self-esteem, impair emotional regulation, and exacerbate symptoms of anxiety and depression.
Furthermore, network influencers on the extreme right and left, digital personalities, podcasters, and platforms intentionally employ specific psychological tactics to sustain user engagement. These engagement mechanisms include the anticipation loop driven by dopamine release, the Zeigarnik effect, deliberate use of cliffhangers, the cultivation of parasocial relationships through the mere exposure effect, variable-ratio reinforcement, the application of the Hook Model, and the inducement of the Fear of Missing Out (FOMO). The combined effect of these influences is to shift engagement with digital platforms from intentional action to a state of learned reliance.
References and Citations:
Baker, Z. G., Krieger, H., & LeRoy, A. S. (2016). Fear of missing out: Relationships with depression, mindfulness, and physical symptoms. Translational Issues in Psychological Science, 2(3), 275–282. https://doi.org/10.1037/tps0000075
Eyal, N. (2014). Hooked: How to build habit-forming products. Portfolio/Penguin.
Ferster, C. B., & Skinner, B. F. (1957). Schedules of reinforcement. Appleton-Century-Crofts.
Horton, D., & Wohl, R. R. (1956). Mass communication and para-social interaction: Observations on intimacy at a distance. Psychiatry, 19(3), 215–229.
Loewenstein, G. (1994). The psychology of curiosity: A review and reinterpretation. Psychological Bulletin, 116(1), 75–98. https://doi.org/10.1037/0033-2909.116.1.75
Noyes, J. M., & Garland, K. J. (2008). Computer- vs. paper-based tasks: Are they equivalent? Ergonomics, 51(9), 1352–1375. https://doi.org/10.1080/00140130802170387
Przybylski, A. K., Murayama, K., DeHaan, C. R., & Gladwell, V. (2013). Motivational, emotional, and behavioral correlates of fear of missing out. Computers in Human Behavior, 29(4), 1841–1848. https://doi.org/10.1016/j.chb.2013.02.014
U.S. Department of Health and Human Services, Office of the Surgeon General. (2023). Social media and youth mental health: The U.S. Surgeon General’s advisory. U.S. Department of Health and Human Services. https://www.hhs.gov/sites/default/files/sg-youth-mental-health-social-media-advisory.pdf
Vogels, E. A., Gelles-Watnick, R., & Massarat, N. (2022). Teens, social media and technology 2022. Pew Research Center. https://www.pewresearch.org/internet/2022/08/10/teens-social-media-and-technology-2022/
Zajonc, R. B. (1968). Attitudinal effects of mere exposure. Journal of Personality and Social Psychology, 9(2, Pt. 2), 1–27. https://doi.org/10.1037/h0025848
Zeigarnik, B. (1967). On finished and unfinished tasks. In W. D. Ellis (Ed.), A source book of Gestalt psychology (pp. 300–314). Humanities Press. (Original work published 1927)